/**This class defines the party of characters
 * @author Bashir Souid, Neil Hagermoser
 */
public class party {
	item[] inventory=new item[20]; //store 20 objects of type item which is a wrapper for different item types
	character[] the_current_party=new character[20]; //are player races polymorphism neededs work
	int last_saved_inn; //were they are in the game

}
